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Posts Tagged ‘Review’

Review – Beat Hazard (PC)

April 18, 2010 1 comment


Beat Hazard is a flashy dual-stick shooter that uses music tracks to generate levels, resembling a fusion of Geometry Wars and Audiosurf. The $10 price tag and promise of unlimited user-generated tracks is appealing, but this independently developed game suffers from problems that will limit players’ long-term interest in this quirky title. Read more…

Review: Braid (PC)

Does the world need another 2D platformer?  Yes.

2009 04 17 - Braid PC Review Screenshot 2

When Braid was released last year on Xbox Live Arcade, the game was met with both critical and commercial success and propelled developer Jonathan Blow into celebrity status in the enthusiast press.  The game certainly deserves the attention it has received; Blow manages to inject originality into a stale genre nearly as old as the medium itself.

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Review: Star Ocean: The Last Hope (360)

Star Ocean: The Last Hope

Star Ocean: The Last Hope

I should make it clear that Star Ocean: The Last Hope is not entirely a bad game.   I enjoyed the game enough to play through the entire 30 hour adventure in a week, despite the glaring balance and design issues that plague the experience.  Unfortunately for Star Ocean fans, by no means is it a return to the series’ glory during the PlayStation’s reign. The Last Hope is ultimately flawed and forgettable, but manages to be a decent Japanese role playing game for those who want to stab some monsters.

Oh yeah, it takes place in space in the near future.  It has to be kind of interesting, right?

Mild spoilers after the jump.

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No More Heroes (Wii)

April 7, 2008 1 comment

Two months ago, I beat No More Heroes. It took me about 10 hours to complete, and I haven’t touched the game since. So why has it taken me this long to write about the game?

The simple answer is that I do not know how I feel about this game. I was hoping that taking time away from the game would help refine my opinion and give me the ability to, at the very least, recommend it to someone or not.

It didn’t. I am still just as torn as the day I ejected the disc.  At the risk of sounding overly negative, this game is objectively terrible.  Looking past No More Heroes‘ myriad of problems is a requirement to gain any enjoyment from the game.

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Uncharted (PS3): How to Ruin a Great Game

January 20, 2008 4 comments

Until about 75% through Uncharted, I was a huge fan of the game. I was wholly prepared to write a glowing recommendation for developer Naughty Dog’s masterpiece. I was read to tell anyone who listened that the PlayStation 3 finally had it’s own exclusive game that would be the first triple-A must-have experience. In other words, a true reason for buying the PS3. I thought that Uncharted was going to do for the PS3 what Gears of War did for the Xbox 360 last fall.

That all changed during the last quarter or so of the game. Spoilers (and an incredible amount of disappointment) below.

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