Published Review – Halo: Reach (360)
September 17, 2010
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http://expoweb.purdueexponent.org/?module=article&story_id=22530
To Bungie’s immense credit, there are enough fantastic set pieces that players won’t have any trouble finding the motivation to set aside eight hours to beat the game despite the flat narrative. The tried and true Halo combat has returned; one of the game’s strengths is how physical and weighty gunfire and melee attacks feel, making every combat situation dynamic, difficult and immensely satisfying. There’s a stunning amount of variety throughout the ten or so missions, and just when an event starts to overstay its welcome, the game shunts the player off to do something new.
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Categories: Video Games
